Grace is a visual and user experience designer interested in exploring the intersection of design, community development, and environmental sustainability. Bringing together skills such as data analysis and visualization, human-centered design, and communications strategy in accelerating innovation.
Vaccination Journey
Surveyed parents attitudes on vaccination; created a card game to facilitate conversation around vaccination issues.
Moo!
Moo! is a board game used in the classroom to teach high school students ethics, how to create sustainable food chains, educate how food is made, and on purchasing decisions around food.